Whilst in the second phase, attempt to maintain behind Lotus to prevent his cable jab. So don't be concerned about them that far the vertical inks will take at you upward. He is healing, MaplestoryM Mesos attack him and the heal will fail, but make him be and he'll cure a lot when a ball of energy appears over his head.

Runaway manner is similar to the second stage on steroids; you'll follow the same rules but the soccer ball will be red, not blue. When he starts using suction, jag-jump or even teleport away from himor he'll hit you with a cord jab. He'll lay down a apparatus, which will keep you from leaping, beware of this move, especially if he turns the screen dark.

If Lotus hasn't weakened with this stage, he'll dash off screen and the stage will go dark. During this time, panic a lot and be prepared to move; he will fire balls of energy in the display that deal damage, however they do provide you a time. Try not to backtrack or you will walk right into a single. Be prepared to heal as a Bishop here as potions have a cooldown.

If you hit Runaway mode and die/run from time, you are going to find the opportunity to weaken Lotus (4 beams>3 beams, much poorer attacks, no dim screen on runaway, less debris, less wellbeing ) by messing with the electrical wires. If you're really stuck, use that, it'll help.

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